Wesnoth logo
Wesnoth Units database

Marauder

(image)

Marauders are feared because soldiers killed or captured by these lifeless monsters will be used as guinea-pigs for their dreadfuls experiments to learn how to entrap souls.

Advances from: Headhunter
Advances to: Soulhunter
Cost: 36
HP: 38
Motus: 7
XP: 70
Ordo: 2
Alignment: nocturnus
IDBM Chaos Marauder
Abilities: concursatorius
(image)club
impulsus
6 - 3
conflictio
(image)axe
ferrum
10 - 2
conflictio
(image)spear
cuspis
7 - 3
missile
Resistances:
ferrum-30%
cuspis-20%
impulsus-20%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%